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AI Insights · Timothy · January 2024

Top 5 Real-Time Strategy Apps on Android in South Africa Q4 2023

In Q4 2023, the top real-time strategy apps on Android in South Africa showed varied performance trends in downloads, revenue, and active users, according to Sensor Tower.

Top 5 Real-Time Strategy Apps on Android in South Africa Q4 2023

During the fourth quarter of 2023, the top five real-time strategy apps on Android in South Africa displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.

Tower War - Tactical Conquest experienced significant growth in both revenue and active users. Weekly revenue increased dramatically from $220 at the end of September to $998 by the end of December. Downloads fluctuated throughout the quarter, peaking at 12.4K in mid-December before dropping to 5.4K by the end of the month. Active users saw a steady rise, reaching a high of 27.9K in mid-December before settling at 22.6K at the end of the quarter.

Mob Control also saw positive trends. Weekly revenue rose from $440 at the beginning of the quarter to $893 by the end. Downloads were initially slow, with a low of 2.6K in late October but surged to 9.1K by the end of December. Active users grew steadily, starting at 11.8K and reaching 18.8K by the end of the quarter.

Stick War: Legacy had modest revenue gains, peaking at $90 in mid-December. Downloads remained relatively stable, with a slight increase towards the end of the quarter, peaking at 3.6K. Active users showed a similar trend, starting at 12.7K and ending at 14.1K.

Warcraft Rumble, despite being a newer entrant, showed promising results. Revenue started strong at $1.2K in late October, peaking at $2.9K in early November before stabilizing around $964 by the end of December. Downloads were highest at launch with 7.4K but dropped significantly to 183 by the end of the quarter. Active users followed a similar pattern, peaking at 4.4K in early November and ending the quarter at 2.4K.

Finally, Clash Royale continued to perform well. Revenue peaked at $5.6K in early November and remained strong throughout the quarter, closing at $3.8K. Downloads were relatively stable, with a slight peak of 2.1K in late November. Active users were consistently high, starting at 38.9K and ending at 41.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024